Gates of Hell: Developer Blog #58 – Tales of the Assault Gun

Gates of Hell: Developer Blog #58 – Tales of the Assault Gun

To diversify our blogs, we’d like to start off this series of war facts and narratives. At the end of the day, we’re making a game that portrays the strategy, realism and authenticity of WWII, so we hope our readers enjoy our posts in the same way as we love...

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Gates of Hell: Developer Blog #57

Gates of Hell: Developer Blog #57

Hello chaps! We’ve been quiet for a while, here’s a little report about what we’ve been doing for the last weeks.     Comment on what you like and what you don’t. Have a lovely summer time and see you in a bit! And no, that doesn’t mean we’re taking...

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Developer Blog #56 – Status report

Developer Blog #56 – Status report

Today we shall give some insight into what we are up to.   Level Design The team keep working on the single-player and multiplayer maps for the game. As you would expect, all single-player and most multiplayer maps are based on real locations, and it takes a lot of time...

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Developer Blog #55 – Victory Day.

Developer Blog #55 – Victory Day.

On April 29, 1945, the first Soviet soldiers crossed Spree through the damaged Moltke bridge and attacked “Himmler’s house”. The next day, Soviet units targetted the Reichstag. After artillery, mortar and “Katyusha” fire, the assault began. In the evening of April 30th the Red banner was waving on the Reichstag’s...

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Developer Blog #54 – Those details

Developer Blog #54 – Those details

Today’s devblog covers a rather casual topic. But we thought you might like to hear about it 🙂   Here is a Story In Gates of Hell we are keen on making many relevant variants of vehicles so that players can see the development of armoured designs and be able...

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